AI Insights · Timothy · April 2025
Top 5 2D Cartoon Games on iOS in Australia: Q1 2025
Explore the performance trends of the top 5 2D cartoon games on iOS in Australia during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 2D cartoon games on iOS in Australia showcased varied performance trends, as reported by Sensor Tower.
Pokémon TCG Pocket from The Pokemon Company experienced fluctuations in weekly revenue, peaking at approximately $371.8K at the end of January. Weekly downloads started strong at 25.8K in late December but saw a gradual decline, ending the quarter at around 11.2K. The app maintained a robust active user base, hovering around 220K throughout the quarter.
Offline Games - No Wifi Games by Moreno Maio saw a slight increase in weekly revenue, peaking at $1.0K in mid-February. While downloads decreased from 22.8K at the start to 8.3K by the end of March, active users remained steady, with numbers around 100K.
Vita Mahjong from Vita Studio had consistent growth in revenue, reaching $503 by the end of March. Weekly downloads showed a rise, peaking at 12.3K in early February, and active users increased steadily from 30.8K to 49.5K by the end of the quarter.
Good Coffee, Great Coffee by TAPBLAZE launched in late February, with initial weekly downloads peaking at 40.5K. Revenue started at $3.4K and declined to $813 by the end of March. Active users initially surged to 48.2K but decreased to 8.9K by the quarter's end.
Toca Boca World from Toca Boca AB showed a stable revenue trend with a peak of $99K in early January. Downloads and active users remained relatively steady, with minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower's reports on these applications.